RESOURCES // conferences & associations

Association of Internet Researchers (AoIR)
http://aoir.org/
The Association of Internet Researchers is an academic association dedicated to the advancement of the cross-disciplinary field of Internet studies. It is a member-based support network promoting critical and scholarly Internet research independent from traditional disciplines and existing across academic borders. The association is international in scope.

Australian Network for Art and Technology
http://www.anat.org.au/
ANAT is Australia's peak network and advocacy body for media artists working in screen, sound, installation, performance, literary and networked arenas; creating opportunities for connection, collaboration, innovation, research and development both nationally and internationally.

Digital Games Research Association (DiGRA)
http://www.digra.org
DiGRA is the association for academics and professionals who research digital games and associated phenomena. It encourages high-quality research on games, and promotes collaboration and dissemination of work by its members

Electronic Entertainment Expo (E3)
http://www.e3insider.com/
An annual invitation-only event showcasing games, game developers, and industry-related companies and personnel.

Entertainment and Liesure Software Publisher's Association
http://www.elspa.com/
Founded in 1989 to establish a specific and collective identity for the British computer and video game industry.

ICA
http://www.icahdq.org/
ICA is an academic association for scholars interested in the study, teaching, and application of all aspects of human and mediated communication. ICA began more than 50 years ago as a small association of U.S. researchers and is now a truly international association with more than 3,500 members in 65 countries. Since 2003, ICA has been officially associated with the United Nations as a non-governmental association (NGO).

International Game Developer's Association
http://www.igda.org/
The IGDA is a non-profit professional society that is committed to advancing the careers and enhancing the lives of game developers by connecting members with their peers, promoting professional development, and advocating on issues that affect the developer community.

NCA
http://www.natcom.org
Founded in 1914, NCA is a non-profit organization of researchers, educators, students, and practitioners, whose academic interests span all forms of human communication. NCA is the oldest and largest national organization serving the academic discipline of Communication. Through its services, scholarly publications, resources, conferences and conventions, NCA works with its members to strengthen the profession and contribute to the greater good of the educational enterprise and society. Research and instruction in the discipline focus on the study of how messages in various media are produced, used, and interpreted within and across different contexts, channels, and cultures.

Pervasive and Locative Arts Network (PLAN)
http://www.open-plan.org/
PLAN is an international and interdisciplinary research network in pervasive media and locative media funded as part of the Engineering and Physical Sciences Research Council (EPSRC) Culture & Creativity programme. The network brings together practicing artists, technology developers and ethnographers with the aim of advancing interdisciplinary understanding and building consortia for future collaborative projects. It is of relevance to people working in the arts, games, education, tourism, heritage, science and engineering.

SIGGRAPH
http://www.siggraph.org/
An organization dedicated to promoting the generation and dissemination of information on computer graphics and interactive techniques.

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